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Our editors independently research, test, and recommend the best products; you can learn more about our Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that Agent. Your partner also sees a grid on their side of the Duet card, but the positioning of the grid and some of the words are different. Introducing "One Thing": A New Video Series, The Spruce Gardening & Plant Care Review Board, The Spruce Renovations and Repair Review Board. Please Log in to save it permanently. There is a small amount of historical references that might be too advanced for your average 11-year-old. Read on to hear our final verdict. You will give clues to your partner so they can attempt to guess these words. Three of us have been friends since childhood, so we peppered our clues with inside jokes and local references, which added a lot of laughter to the mix. Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. Since we enjoyed the game so much, we played with a few more friends later that night, splitting up into two teams of two people. If they identify a bystander, then their guessing time ends. On each side of the card, nine words are indicated in green. See our price match guarantee. (Why you don't already know who your agents are is a question that CONGRESSIONAL investigators will get on your back about later!) If you or your partner guess one of those words, you lose the game immediately. Whenever a player guesses a word correctly, it is covered with a green agent card. Five resealable plastic bags are provided to contain all of the cards and loose pieces, but they’re pretty flimsy. Pandemic: Pandemic is another cooperative game to consider—but only if you love a challenge. With 200 double-sided word cards (400 words in total), the game has great replayability. undefined out of 5 stars with undefined reviews, 400 all new words compatible with original codenames, Variable difficulty to challenge even the greatest Spies, Do Not Sell My Personal Information - CA Resident Only. The game is easy to learn, fast-paced, and challenging—yet still lots of fun. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. Codenames Duet keeps the basic elements of Codenames - give one-word clues to try to get someone to identify your agents among those on the table - but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that CONGRESSIONAL investigators will get on your back about later!) Each player sees a 5x5 grid on the card, with nine of the Squares colored green (representing your agents) and one square colored black (representing an assassin). Forbidden Island: Retailing for $18, Forbidden Island is a cooperative game that is well-loved by children and adults. Joan of Arc, Sphinx, and crusader are a few examples. Place a key card in the holder so that each player sees one side of the card. If they identify a bystander, then their guessing time ends. To play the game, 25 word cards are laid out on the table in a 5 x 5 grid. We caught on quickly and thought the game was really fun to play. Your wishlist has been temporarily saved. Codenames: Duet is a cooperative game in which players work together, rather than against one another, in order to win. We had just as much fun playing as a group. Prices, promotions, styles and availability may vary by store & online. This game is extremely difficult because certain factors are beyond your control and there are multiple ways in which you can lose. As two word-lovers in our thirties and forties, this game was right up our alley. In turn, your partner will give clues so you can guess the words marked in green on their side. 15 green agent cards, 100 Duet key cards, 11 timer tokens, 1 assassin card, 1 pad of mission maps, 1 card stand, 1 rulebook, 200 word cards, The 8 Best Two-Player Board Games of 2020, The 8 Best Board Games for Adults in 2020, The 9 Best Board Games for College Kids and Young Adults in 2020, The 8 Best Party Games for Adults in 2020. We played the first four games as a two-person team. to set up play, lay out 25 word cards in a 5x5 grid. the assassin is in different places on each side of the card, and three of the nine Squares on each side are also green on the other side! The object of the game is to recover four sacred treasures from the sinking island. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. review process here. Priced around $35, Pandemic is one of the more expensive games on the market but it’s highly replayable. Designer(s) Scot Eaton, Vlaada Chvátil Publisher(s) Czech Games Edition Players 2-4, Best With 2 Play Time Filler - Under 30 Minutes Suggested Age 11+ Codenames duet keeps the basic elements of codenames - give one-word clues to try to get someone to identify your agents among those on the table - but now you're workin FREE SHIPPING AT $99, ALL OTHER ORDERS $9.99 FLAT RATE, Regular price If they identify an assassin, you both lose. Perfect for two players or small groups, Codenames: Duet is a great game that’s quick to learn and engaging to play. Otherwise, you will likely run out of time as each turn uses up a timer token. If they identify an assassin, you both lose! A double-sided Duet key card is placed between the two players. Sale. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!) If the item details above aren’t accurate or complete, we want to know about it. Whoever receives the clue places a finger on a card to identify that Agent. Forbidden Island will put your strategic thinking and problem solving skills to the test. Codenames duet keeps the basic elements of codenames - give one-word clues to try to get someone to identify your agents among those on the table - but now you're working together as a team to find all of your agents. The biggest challenge is to provide one clue that applies to multiple words, which is often hard to do. $9.59 Not for children under 3 yrs. Assessing aspects like design, versatility, and replay potential, we put Codenames: Duet to the test to see how well it could keep us entertained. ... broad age appeal: 4.8 out of 5. Players are on a mission to save the world by containing and curing a widespread disease outbreak. Prices, promotions, styles and availability may vary by store & online. collectively, you need to reveal all fifteen agents - without revealing either assassin or too many innocent bystanders - before time runs out in order to win the game. Beware of the three assassin cards marked in black. Intended for two or more players and recommended for ages 11 and up, this is a strategic word game that revolves around a secret mission. Since each round only takes about 15 minutes, the game is fast-paced and engaging. It’s recommended for ages 10 and up and can be played with two to four people. Get daily tips and tricks for making your best home. To make things even more challenging, you can use the mission map to create variations of the game, alternating the number of turns and the amount of acceptable mistakes allowed. Aside from that, most words are simple enough that almost anyone can play. If correct, they can attempt to identify another one. To win the game, you must reveal all fifteen agents—without encountering an assassin—before you run out of turns. If you like a cooperative game that involves word deduction, you can’t go wrong with Codenames: Duet. Since each round only takes about 15 minutes, the game is fast-paced and engaging. Keep reading for our full product review. Intended for two or more players and recommended for ages 11 and up, this is a strategic word game that revolves around a secret mission. to set up play, lay out 25 word cards in a 5x5 grid. WARNING: choking hazard - small parts. Place a key card in the holder so that each player sees one side of the card. We may receive commissions on purchases made from our chosen links. A clue consists of one word and one number. Don’t worry if the rules sound complicated—they’re really not! If correct, they can attempt to identify another one. the assassin is in different places on each side of the card, and three of the nine Squares on each side are also green on the other side! We purchased Codenames: Duet so our reviewer could put it to the test. Codenames: Duet is a cooperative game in which players work together, rather than against one another, in order to win. Codenames duet keeps the basic elements of codenames - give one-word clues to try to get someone to identify your agents among those on the table - but now you're working together as a team to find all of your agents. We liked the cooperative aspect of Codenames: Duet—players work together, rather than against one another, to win the game. Each player sees a 5x5 grid on the card, with nine of the Squares colored green (representing your agents) and one square colored black (representing an assassin). See how a store is chosen for you. As two word-lovers in our thirties and forties, this game was right up our alley. Retailing for about $20, Codenames: Duet packs a wallop of entertainment into a modest price tag. collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. We would have preferred a tray with slots to better store the components. Codenames duet keeps the basic elements of codenames - give one-word clues to try to get someone to identify your agents among those on the table - but now you're working together as a team to find all of your agents. The number indicates how many words are relevant to the clue provided. One minor complaint about the design: We wished the box was better constructed. A budget-friendly game that provides hours of fun is without a doubt worth buying. Either player can decide to give a one-word clue to the other player, along with a number.

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